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	<title>Comments for steveostudios</title>
	<atom:link href="http://steveostudios.tv/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://steveostudios.tv</link>
	<description>Design is worship</description>
	<lastBuildDate>Thu, 01 Dec 2011 12:39:46 +0000</lastBuildDate>
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	<item>
		<title>Comment on Setting up Dumb-terminals by Steve</title>
		<link>http://steveostudios.tv/2011/11/setting-up-dumb-terminals/#comment-82</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Thu, 01 Dec 2011 12:39:46 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/?p=833#comment-82</guid>
		<description>Awesome! I&#039;ll look into the Atlona stuff.</description>
		<content:encoded><![CDATA[<p>Awesome! I&#8217;ll look into the Atlona stuff.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Setting up Dumb-terminals by Greg Baker</title>
		<link>http://steveostudios.tv/2011/11/setting-up-dumb-terminals/#comment-81</link>
		<dc:creator>Greg Baker</dc:creator>
		<pubDate>Wed, 30 Nov 2011 18:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/?p=833#comment-81</guid>
		<description>I have seen video over CAT5e/6 work really well with Atlona products. I have used the powered vga products and the HDMI products, and they work flawlessly. Video quality is excellent. 

Passive (non-powered) video over CAT5e/6 have never worked for me and I hate them.</description>
		<content:encoded><![CDATA[<p>I have seen video over CAT5e/6 work really well with Atlona products. I have used the powered vga products and the HDMI products, and they work flawlessly. Video quality is excellent. </p>
<p>Passive (non-powered) video over CAT5e/6 have never worked for me and I hate them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Dissolving in C4D by Steve</title>
		<link>http://steveostudios.tv/2011/10/dissolving-in-c4d/#comment-75</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Sun, 20 Nov 2011 13:12:54 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/steveostudios/?p=592#comment-75</guid>
		<description>I got started following some tutorial sites like 
http://greyscalegorilla.com/blog/
http://www.guerrillacg.org/
http://www.helloluxx.com/

The easiest way to learn is to come up with an easy concept and then search for tutorials of how others attempt to do that. Lemme know if that helps!</description>
		<content:encoded><![CDATA[<p>I got started following some tutorial sites like<br />
<a href="http://greyscalegorilla.com/blog/" rel="nofollow">http://greyscalegorilla.com/blog/</a><br />
<a href="http://www.guerrillacg.org/" rel="nofollow">http://www.guerrillacg.org/</a><br />
<a href="http://www.helloluxx.com/" rel="nofollow">http://www.helloluxx.com/</a></p>
<p>The easiest way to learn is to come up with an easy concept and then search for tutorials of how others attempt to do that. Lemme know if that helps!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Replacing Titanium Mobile Local Databases by Steve</title>
		<link>http://steveostudios.tv/2011/10/replacing-titanium-mobile-local-databases/#comment-74</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Sun, 20 Nov 2011 13:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/?p=790#comment-74</guid>
		<description>The way this chunck of code works is only for when the app is updated by the developer. Say you release the app with 3 things in the database, but in a later update you add a 4th. iOS caches the previous database, so you have to delete the old one and load a new one.

You can modify the following to suit your needs though:
&lt;code&gt;if(file.exists() == true){ // If the &#039;mydb&#039; sql exists
file.deleteFile(); // Delete the &#039;mydb&#039; sql
}
var mydb = Ti.Database.install(&#039;../db.sqlite&#039;,&#039;mytable&#039;); // Install/Define the &#039;mydb&#039; sql&lt;/code&gt;

This check whether or not the database already exists (which it does), if so, deletes it. Then it recreates it. There may be a better method, though... I would try the Appcelerator Q&amp;A forum.</description>
		<content:encoded><![CDATA[<p>The way this chunck of code works is only for when the app is updated by the developer. Say you release the app with 3 things in the database, but in a later update you add a 4th. iOS caches the previous database, so you have to delete the old one and load a new one.</p>
<p>You can modify the following to suit your needs though:<br />
<code>if(file.exists() == true){ // If the 'mydb' sql exists<br />
file.deleteFile(); // Delete the 'mydb' sql<br />
}<br />
var mydb = Ti.Database.install('../db.sqlite','mytable'); // Install/Define the 'mydb' sql</code></p>
<p>This check whether or not the database already exists (which it does), if so, deletes it. Then it recreates it. There may be a better method, though&#8230; I would try the Appcelerator Q&amp;A forum.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Replacing Titanium Mobile Local Databases by Ilan</title>
		<link>http://steveostudios.tv/2011/10/replacing-titanium-mobile-local-databases/#comment-73</link>
		<dc:creator>Ilan</dc:creator>
		<pubDate>Sun, 20 Nov 2011 11:24:58 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/?p=790#comment-73</guid>
		<description>Does this idea apply to updating a local database locally...because at the moment i have a form that inserts into the database. i have another tab that views the results of this tab.

In order to view the updated DB you need to close the program and open it again...

Can you help with this?</description>
		<content:encoded><![CDATA[<p>Does this idea apply to updating a local database locally&#8230;because at the moment i have a form that inserts into the database. i have another tab that views the results of this tab.</p>
<p>In order to view the updated DB you need to close the program and open it again&#8230;</p>
<p>Can you help with this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Dissolving in C4D by us postage rates</title>
		<link>http://steveostudios.tv/2011/10/dissolving-in-c4d/#comment-71</link>
		<dc:creator>us postage rates</dc:creator>
		<pubDate>Thu, 17 Nov 2011 01:43:14 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/steveostudios/?p=592#comment-71</guid>
		<description>can you guys link me which C4D intro template you think looks the best?</description>
		<content:encoded><![CDATA[<p>can you guys link me which C4D intro template you think looks the best?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Camera Cheat Card tutorial by Steve</title>
		<link>http://steveostudios.tv/2011/10/camera-cheat-card-tutorial/#comment-65</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Sun, 06 Nov 2011 00:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/steveostudios/?p=415#comment-65</guid>
		<description>Sorry about that. I updated the link now!</description>
		<content:encoded><![CDATA[<p>Sorry about that. I updated the link now!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Camera Cheat Card tutorial by Kjell</title>
		<link>http://steveostudios.tv/2011/10/camera-cheat-card-tutorial/#comment-63</link>
		<dc:creator>Kjell</dc:creator>
		<pubDate>Sat, 05 Nov 2011 22:20:06 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/steveostudios/?p=415#comment-63</guid>
		<description>Steve,
I&#039;ve been looking for this since the last CTT podcast. But alas, I cannot download it. Any chance you could email it to me?

Thanks,
Kjell</description>
		<content:encoded><![CDATA[<p>Steve,<br />
I&#8217;ve been looking for this since the last CTT podcast. But alas, I cannot download it. Any chance you could email it to me?</p>
<p>Thanks,<br />
Kjell</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Replacing Titanium Mobile Local Databases by This Week in Titanium Mobile Development: 31 Oct 2011 &#124; Titanium Development</title>
		<link>http://steveostudios.tv/2011/10/replacing-titanium-mobile-local-databases/#comment-61</link>
		<dc:creator>This Week in Titanium Mobile Development: 31 Oct 2011 &#124; Titanium Development</dc:creator>
		<pubDate>Tue, 01 Nov 2011 09:44:35 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/?p=790#comment-61</guid>
		<description>[...] steveostudios.tv gave a little script on how to version a database to know if you need to update it. [...]</description>
		<content:encoded><![CDATA[<p>[...] steveostudios.tv gave a little script on how to version a database to know if you need to update it. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Dissolving in C4D by Kasey Allen</title>
		<link>http://steveostudios.tv/2011/10/dissolving-in-c4d/#comment-59</link>
		<dc:creator>Kasey Allen</dc:creator>
		<pubDate>Tue, 25 Oct 2011 17:12:49 +0000</pubDate>
		<guid isPermaLink="false">http://steveostudios.tv/steveostudios/?p=592#comment-59</guid>
		<description>Hey, cool trick.  So useful!</description>
		<content:encoded><![CDATA[<p>Hey, cool trick.  So useful!</p>
]]></content:encoded>
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